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- ccccaaaalllllllloooobbbb((((3333GGGG)))) ccccaaaalllllllloooobbbb((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ccccaaaalllllllloooobbbb - draws an instance of an object
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ccccaaaalllllllloooobbbb((((oooobbbbjjjj))))
- iiiinnnntttteeeeggggeeeerrrr****4444 oooobbbbjjjj
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _o_b_j expects the object identifier of the object that you want to draw.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ccccaaaalllllllloooobbbb draws an instance of a previously defined object. If ccccaaaalllllllloooobbbb
- specifies an undefined object, the system ignores the routine.
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- Global state attributes are not saved before a call to ccccaaaalllllllloooobbbb.... Thus, if
- you change a variable within an object, such as color, the change can
- affect the caller as well. Use ppppuuuusssshhhhaaaatttt and ppppooooppppaaaatttttttt to preserve global
- state attributes across ccccaaaalllllllloooobbbb calls.
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- Likewise, the object may execute transformations that change the matrix
- stack, so you may want to use ppppuuuusssshhhhmmmmaaaa and ppppooooppppmmmmaaaatttt to restore the state of
- the matrix stack.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- makeob, popatt, pushat, pushma, popmat
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- PPPPaaaaggggeeee 1111
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